Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Positioning issue

  • Positioning issue

    Posted by Oleksiy Kardash on July 14, 2017 at 5:27 am

    Hi everyone! I have a problem with positioning. I have a bottle with a label on it which consists of label itself and deformation spline. I need to move all the group by the Y axis. Everytime when I move, visually the position changes and the position with coordinates values changes as well, but after I switch the viewer to another one or do render, the label jumps back to the starting position. Besides, the values of the position and coordinates remain what I made. I tried to move it may be 10 times – values increased up to 200cm by Y but the label is still on the starting position.
    I’m not so experienced user of C4D so I tried to change the positioning everywhere I know: global and object’s positioning, even tried to fix transformation – nothing helps, the label still jumps back when I’m switching the viewers or doing rendering.
    Is it a kind of software glitch or I’m doing something wrong?
    Thank you.
    UPD.: Video of the problem – https://www.youtube.com/watch?v=l3HWOFQy9_g

    Some contents or functionalities here are not available due to your cookie preferences!

    This happens because the functionality/content marked as “Google Youtube” uses cookies that you choosed to keep disabled. In order to view this content or use this functionality, please enable cookies: click here to open your cookie preferences.

    Steve Bentley replied 9 years, 1 month ago 2 Members · 1 Reply
  • 1 Reply
  • Steve Bentley

    July 14, 2017 at 11:18 am

    If you are using any kind of deformer on an object with a texture you have to use a “stick texture” tag and hit record to “set” the position of the texture relative to the geometry when the object is in the position and shape where the mapped texture works. Then when you move it or deform it the texture will change shape and position based on the flexing geometry.
    Does that help?

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy