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Activity Forums Maxon Cinema 4D X-Ray Look

  • X-Ray Look

    Posted by Markus Schmidt on June 28, 2017 at 7:21 pm

    Hello,

    I would like to rebuild the x-ray view (preview file attached).

    I’ve already tried to use half-transparent materials with blue colors, but I did not get it right.

    Do I have to choose some special render settings?
    Which material would be best?

    Thank you!!

    Attachment:

    Steve Bentley replied 9 years, 1 month ago 4 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    June 28, 2017 at 8:51 pm

    Do you have an example for the look you’re going for?

  • Jim Scott

    June 29, 2017 at 5:08 am

    One option is to add a Display tag and adjust the Visibility setting.

    https://www.youtube.com/watch?v=gMsFd7G8Am4

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  • Steve Bentley

    June 29, 2017 at 7:24 am

    We use the fresnel shader in all sorts of channels to get the x-ray look. You can really nail it down for a still but if its an animation, keep in mind that as the angle objects change so too will the density of the edge “fog” created by the fresnel shader. There are ways around this with expresso determining what things are pointing at and adjusting the grad used in the fresnel channel.
    For the x-ray look, apply the fresnel (usually in the transparency channel) and reverse the nodes in the gradation. Then give the luminence channel the full colour of what you want the tint to be.

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