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Gradient Alpha on transparent object
Hi,
I’ve got transparent object which has alpha gradient applied to smoothly restrict reflection and refraction area. The problem is that the gradient doesn’t work at all in this case. It creates sharp cut between where the object is seen an where is not. I think that it isn’t possible in standard renderer, but maybe some more advanced user has some solution and could save my life ????See attached preview file and project to know what exactly it’s about.
I’m using standard renderer in C4D R17
