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C4D to AE with several objects inside Fracture
Hello everybody,
I have this structure:
I want to export this animation to AE CS6, and replace Front.1 with an image inside AE (I normally know how to accomplish that).
Now, the problem is that with this structure, when I export the scene to AE the solids which supposed to be replaced inside AE with some picture, are not generated, unless I put the Front.1 object outside of the Fracture Object.
I already tried to bake the animation without any success… If anyone has an idea on how to tackle this, I´d be extremely grateful, since I have no more clues on how to solve this… ☹
Thanks in advance!
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