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Wrong UV Paint
Hi,
so I’ve modeled a character in Cinema 4D, a low poly man. I, then, proceeded to 3D coat to make the proper UV Maps so I could texturize it. Everything went Ok at this point but the problem comes when I put the model and the UV Maps in Cinema4D and I start to paint. As you can see in the image when I try to paint in one of the faces the brush also paints some of the other faces. I checked the UV Maps in 3D Coat and C4D but they appear to be ok. How can I solve this? It’s driving me crazy.
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