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Newbie can’t connect objects
I’m trying to connect rocket engines to the main rocket body. This is purposefully a simple rocket, a main body with two engines, one just off to lower left and right. I don’t care to use three engines for aesthetics.
I started with creating the main body and rockets by extending a sphere, then stretching and scaling the polygons WITH HyperNurbs already applied. I Then deleted rectangles of polygons both on the main body and the engines. My first try at making the connections was the (create new polygons tool). I thought there would be a problem because the top and bottom of the holes of the deleted polygons were not square, but were rounded off (HyperNurbs was applied) This didn’t work, These new polygons were warped and would not cut correctly with the knife.
My second try, I did not apply a HyperNurbs until after all three objects were finished and using the bridge tool to make the connections, this also did not work. After applying a HyperNurbs to a null containing all three objects the new polygons warped with also rounded corners where the new polygons met the rocket body. What am I doing wrong, this should be simple.
Thanks for any help,
Al