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Activity Forums Maxon Cinema 4D Strange Weighting Problem

  • Strange Weighting Problem

    Posted by Tyler Ammons on July 27, 2016 at 12:33 am

    Ive been working on a character animation, and had pretty much finished the animation, then decided to add a couple things to the environment. I didn’t think I touched the character, but when I went to fine-tune the animation, I noticed the character was all stretched out and wonky, the arms were super thin and twisted, and the stomach was all sucked in on the sides. I had already asked this on another C4D forum site, and was told it was a weighting issue, but haven’t gotten a response on how to fix it. Is there any buttons I can hit? Like to maybe reset the default weighting that C4D did for me originally? This was perfectly fine, I didn’t do any manual weighting. Even if I can’t reset the weighting, is there anything I can do?? I even tried reimporting the character rig, and using retarget, but still got the stretched out look. This is very frustrating, because I was really pretty happy with the animation.

    Adam Trachtenberg replied 9 years, 9 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    July 27, 2016 at 1:37 pm

    You can use the Character>Managers>Weight Manager to reapply auto weighting.

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