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How do I animate polygons appearing (or disappearing) from an object?
I read that you can animate “visible in render view” for a whole object or you could just animate a texture. The problem i’m having is the a bunch of objects share the same texture and I don’t want to duplicate a hundred textures. So I have a selection tag of the polygons that I want to disappear. How do I animate the polygons in the selection tag to disappear after a certain amount of keyframes?
I tried display tag but that made the whole object disappear.
I see under basic properties of the selection tag “visible in render view” but it isn’t animatable.
I tried to keyframe the selected polygons and the next frame just deleting the keyframes but it just deleted the polygons over all keyframes