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Creating a dynamic cork gun
I have decided to create a character in Cinema 4D who is holding a cork gun:
It’s made from 2 cube primitives (children of hypernurbs) for the front and back, a fillet capped cylinder for the handle, a cylinder for the cork and a sweep nurbed spline and circle for the thread. I am aiming to animate the dynamics of the cork and thread to make it pop out towards the end of the animation as though it’s been fired. The thread needs to stay attached to the cork and connect it to the gun, but drop and hang down with the cork as it’s fired.
If anyone could give me any pointers on how to achieve this in R14 that would be great. I’m a self taught relative beginner to Cinema learning as I go so any new techniques can only help me at this stage.
Much appreciated.
