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GI Indoor Scene Problem
Hello folks,
I’ve just begun setting up a very basic indoor scene and did a little testrender with the following settings:
R16
physical Renderer
GI on – IC + Lightmaps on MidMy Scene is lit by either an HDRI or a physical Sky with Sun.(Sun at high intensity)
My problem a the stains/splotches on the walls and also there is also light coming through the bottom of the walls if i turn down the GI Settings to low. For testing purposes i have overridden all materials with a plain white material.Has anyone an idea what might solve my problem here?
I Have rendered the scene in 4K so you can have a close look. I also Uploaded the project file.
Thank you very much!
Cheers
Flo
