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  • Lighting Issue

    Posted by Garner Dumas on January 20, 2016 at 5:38 pm

    Hey guys,

    Forgive me if this has already been answered or if this is a stupid question…but I’m fairly new to C4D and unfortunately the company I work for only has R12. I’m currently rendering smoke and snow particles, as if there were a blizzard, and am having a little trouble with lighting. I have lights in my scene that illuminate like lightning (flashes on and off) but the grey smoke particles still show up even when all of the lights are off. I also had a similar issue with the logo text, the fillet caps were still being illuminated even though no lights were active. Is this a compositing tag? Or some render setting I’m missing?

    Here is my Project File if you’d like to download it: https://goo.gl/8sMTpA

    Anything helps.

    Thanks!
    Garner

    Garner Dumas replied 10 years, 8 months ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    January 20, 2016 at 6:55 pm

    check Use Illumination in the Pyrocluster material Illumination tab – it then takes lights into account rather than lighting itself

  • Garner Dumas

    January 20, 2016 at 10:20 pm

    boom! thank you!

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