Activity › Forums › Maxon Cinema 4D › Phong Shading Maxon Cinema 4D Phong Shading Posted by Stephen Turcotte on January 20, 2016 at 1:59 am I have a box that I’m modeling, but seem to be getting strange phong shading that I can’t get rid of. Does anyone have guidance on what should be done here? Stephen Turcotte replied 10 years, 3 months ago 2 Members · 3 Replies 3 Replies Stephen Turcotte January 20, 2016 at 2:24 am Here’s a scene file if that helps. 9679_phoneissuetest.c4d.zip Brian Jones January 22, 2016 at 10:00 pm assuming you want a flat bottom (like it is) cut the Phong Angle back to under 50° Stephen Turcotte January 23, 2016 at 7:18 pm Thanks Brian. I was going more for something like this with a nice curve into the bottom: I ended up getting better results bringing my Loft ‘Mesh Subdivision U’ levels down to a minimum and adding a hypernurb to smooth it all out. Reply to this Discussion! Login or Sign Up Public All Members My Connections Only Me PublicAll MembersMy ConnectionsOnly Me Public All Members My Connections Only Me Reply to this Discussion! Login or Sign Up