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Activity Forums Maxon Cinema 4D Importing 123D object w/three UV-mapped Jpeg textures to C4D -> Problem…

  • Importing 123D object w/three UV-mapped Jpeg textures to C4D -> Problem…

    Posted by Per Sverre wold-hansen on November 14, 2015 at 2:33 am

    All the three UV-maps are on top of each other in C4D. On import only ONE material is “available”. One layer only showing in BP UV Edit.

    Doing a small area lasso selection of polygons in the UV-window shows up as selection in several places of the mesh in the object window. This indicates that there is an overlap of three separate UV-meshes.

    How do I get the three UV-meshes separated to allow for each of the three jpeg textures? At import time – or after import?

    The object w/the three textures shows up fine imported (obj) into MeshMixer.

    PerS

    Per Sverre wold-hansen replied 10 years, 5 months ago 1 Member · 0 Replies
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