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Particles emitted by emitter don’t have any dynamics while rendering.
So I’ve got a project in Cinema 4D R15.008 Studio where I have an emitter, that emits dollar bills which fall down with a Soft Body tag. Everything works fine in render view and workspace. But when as soon as I start to render to Picture Viewer, the dollar bills don’t seem to have any dynamics on them and they just float on the place the emitter had placed them.
When I just drop the dollar bills without a emitter they render just fine. But for render purposes I have to use a emitter since I can adjust the life-time of the particles this way. Any idea’s on how to fix this?