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Activity Forums Maxon Cinema 4D Proper workflow for projects with small variations

  • Proper workflow for projects with small variations

    Posted by Shay Carriere on July 28, 2015 at 1:22 pm

    What is the “correct” workflow for making small animation changes to a project.

    For example, I often have a product, like highly detailed headphones, where I’ll animate multiple ‘scenes’, but I obviously need to be able to go back and make any changes to that specific animation or camera angle at a later point.

    Is the best workflow to save each different scene as it’s own project file (files are quite large), or maybe to drop all the contents of a shot into a Null called Shot01, and then duplicate and work on the next scene within the same project? Maybe use Xrefs or Layer browser?

    Adam Trachtenberg replied 10 years, 9 months ago 2 Members · 1 Reply
  • 1 Reply
  • Adam Trachtenberg

    July 29, 2015 at 5:27 pm

    I don’t think there’s any right way — just whatever works for you. I tend to avoid Xrefs because they add complications. I use the layer browser a lot with complex scenes.

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