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Hair problem during animation–“exploding” hair
I am having a problem where my hair with dynamics and colliders keeps “exploding” at certain points in the animation. In this animation, the figure is flying backward and hits the ground, and it is at about this point that the hair freaks out. I have fiddled with the segment count, the hair count, stiffness, etc., but it seems to keep happening. Can somebody suggest what might fix it, and/or what usually causes this?
Thanks–Tim
