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Blotchy Shadows
I’ve been scratching my head over this for a while. Does anyone know whats causing/how to fix the shadows around the base of my bottle? GI is blotchy too. My Scene file is below.
This was generated with a loft nurb and circle splines, I attributed the irregularity to not enough segments in my splines, a subdivision surface helped but shadows are still poor.
Thanks in advance!
