Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D Multi shader Index Ratio issue

  • Multi shader Index Ratio issue

    Posted by Corrado Carlevaro on April 16, 2015 at 4:50 pm

    Hi,
    I have a Multi Shader loaded with 32 magazine cover textures, set to Index Ratio. I clone a plane 32 times with a Cloner Object set to “Object” mode, “Count” distribution , and a Circle spline as the object. But when I animate the Offset Start and End parameter of the Cloner Object, the textures are not stuck to the clones but change depending on the position of the clones along the circle.
    Any help would be appreciated.
    2 Pictures in attachment.


    Thank you

    Corrado

    Corrado Carlevaro replied 11 years ago 2 Members · 2 Replies
  • 2 Replies
  • Brian Jones

    April 17, 2015 at 12:11 am

    Set cloner to Linear, then use a Spline Effector which uses the same circle spline – animating the Start and End in the Spline Effector will gives the same clone position results but they will keep their textures like you want.

  • Corrado Carlevaro

    April 24, 2015 at 10:27 am

    Thank you very much Brian.

    Corrado

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy