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Object Axis Doesn’t Move When I Rotate an Object
I have a project file containing several objects. I create a new primitive and make it editable. I switch to the rotate tool and attempt to rotate the object. It rotates. BUT the object axis does NOT rotate.
All of the other objects in the scene behave similarly.
Here’s the kicker. If I open up a NEW scene, create a new primitive (or merge any object), make it editable, and attempt to rotate it, it and its axis rotate as one.
So, why is the axis locked in this ONE project file? Did I inadvertently switch a preference or project setting or something to produce this behavior?
The axis-rotate-lock occurs regardless of whether or not Enable Axis Modification is on or off.
Thanks.