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C4D camera parented to a null, the null does not come in when extracting the camera in AE
I have a camera inside a null in C4D, the null controls the x and z position, while the camera itself is animated using a crane tag. Inside C4D the scene looks fine but when I bring it into AE it looks very different from what I want, the camera is pointing to a different place.
When I extracted the scene data with Cineware only the camera appears, not the parent null, so the scene is still not matching its counterpart in C4D.
Is there a way to bring the camera hierarchy inside AE, the camera alone is useless without that null.
Thanks.
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