I tried using Stitch and Sew, but I think I had a lot more vertices on one shape as compared to the other, so it made Stitch and Sew freak out. I had to go in a do it a bit more manually, but I eventually got close to the look I wanted.
I’m trying to make a wax seal, and have gotten pretty far, but I’m running into some sculpting and texturing issues.
As you can see from the image, the base layer near the bottom rim is not flat, so it’s catching the light in strange ways.

Is there a sculpting tool to flatten in out?
Obviously the base layer should be totally flat, but it has a number of undulations that Smooth just isn’t taking out.
I’m also getting weird texture issues from the mesh. It’s most pronounces around the upper magnet area. There are waves that make the Bump look strange.
And suggestions on how to fix that would be much appreciated!