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Using a Rigged Model animation and the cloner tool
I have been having this problem and cant seem to find a solution. I have been using Cinema 4D for a while, but only now rigging characters.
I have rigged a model and have an animation going (by binding the joints and figure)
What I have done next is add a cloner, and switch the mode to “object” mode and drag in the model.
The model continues to animate but the cloners on top of stay static. The cloners are in the position of frame zero.
Also When I select point mode or edge mode and select a point or edge on the model the animation no longer works.
I am hoping there is a solution to convert the rigged model.
Any help would be much appreciated.
Many Thanks
Paul