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CDIK tools – hand rig
Hi there –
I’ve recently purchased the CDIK tools plugin from Cactus Dan for a specific task in an animation, and was intending to use the hand example within the plugin folder.
I read through the documentation roughly, and understand I have to drag the CD thumb and CD finger tags into the Hand tag for controllers to appear.
When I start manipulating the controllers though, the joints deform alright, but the mesh doesn’t seem to follow, resulting in weird deformations. Is there anything I’m missing?
Also – would there be a convenient way to create a left hand rig out of the example?
Thanks muchly.
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