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Nitroblast and matchmoving
I have been using nitroblast to shatter cubes dropped to a floor in cinema 4d. However when I import a scene matchmoved in syntheyes and try and set up the same configuration the cube falls to the floor and shatters but then the pieces all vibrate around on the floor and fall through it. I assume this is happening because the floor is now “moving” in the scene and the pieces won’t stay still. Is there any workaround for this?