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how to clean up polys of basic shape
Hi, I’ve got a very basic shape that i’ve tried to clean up but not sure how to do so.
I was provided an OBJ and it imported incorrectly. Upon triangulating it to get the shape back, the polygons intersect each other. I tried using a Boole, but since the shape isn’t closed it doesn’t work.
How do I merge this so its one solid polygon (like a hollow xmas ornament)?
Thanks

