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Mograph Multishader Index Ratio Problem
So I’m not sure if I’m misunderstanding something about the way the multishader works.
I put a cube in a cloner with a count of ten. I select the cloner and add a shader effector. I load a mograph multishader into the shader’s shading channel, and load some colors into the multiple channels of the multishader – r,g,b. Now all my clones take on the first channel of the multishader. If I move the multishader channels up and down the colors on my clones change accordingly. But when I switch the multishader mode to index ratio nothing happens, all the clones remain the same color, whichever is the top most shader channel. Furthermore, if I use color brightness and change the cloner’s transform – color – option, the color brightness does nothing to effect which multishader channel is applied to the clones.
Am I missing something here? I’ve followed along with multiple multishader tutorials but my setup’s never seem to respond to any of the controlled or index’ed multishader mappings.
Any help is much appreciated!