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AE Selective Depth of Field – Far objects sharp close blurry
Hi – I’m in CS3 trying to do camera depth of field for objects that come close to the camera only and keep all objects regardless of how far they are from the camera to remain sharp. I know there’s probably an expression out there that can do this but I could only find ones that connected camera focus to a null or object. Is there a way to do this without expressions? I’ve tried to adjust aperture and blur level but turning one up and the other down and vice versa only seems to achieve the exact same effect in relation using different settings. My camera is a fly thru of object positioned in z space. Any help is much appreciated.