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  • Cinema 4D NET Render Running but at 0%

    Posted by George Ahlmeyer on January 11, 2013 at 9:18 pm

    Hi Everyone,

    I’m working with the C4D Net Render with Global Illumination. I have a project file that was created in R13 and was uploaded to the R13 Net Render. The animation does have a camera moving as well as objects moving in the scene and I am using Global Illumination. However, once the scene file has been uploaded, the status of the render says “runninng” but it is still at 0% after I check a day later.

    I am aware that all clients go through the GI pass individually and which ever computer finishes first, the iamge sequence and multi-pass render takes over.

    Not sure if this situation of staying at 0% is common but I figured I would ask to receive any further feedback.

    Thanks!

    George

    Darby Edelen replied 13 years, 8 months ago 2 Members · 1 Reply
  • 1 Reply
  • Darby Edelen

    January 14, 2013 at 5:04 am

    [George Ahlmeyer] “I am aware that all clients go through the GI pass individually and which ever computer finishes first, the iamge sequence and multi-pass render takes over.”

    This should be the behavior when using the IR + QMC (Net Render) GI Mode and not providing a pre-rendered irradiance cache.

    My suggestions would be to either A) wait it out or B) cancel and submit the same scene with much reduced GI quality to test the pre-pass process. If you’re a couple of days in then (A) might be preferable at this point 🙂

    Darby Edelen

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