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Key Framed Texture Tag Problems?!
Hello all.
I am just having a problem getting my texture tag position to match the key frames i have in the timeline.
Problems:
The first problem i encountered was i could not get the individual balls per group to change color at the same time.
The second problem is when i changed the position and size key frames for the texture tags, the attributes themselves followed through, but when i move the key frames to change the time they transition, its does not effect the actual transition time of the texture tags.
I just looked a little further into it and i have found that the timing for the texture tags on the actual cloned spheres themselves do have the correct timing. The timing must be lost in translation to the cloner. And i also have realized that when i move the keyframes they do actually follow the cloned balls, just about 25 to 50 frames behind the actual key framed event.
Thank you in advance for your time. This has been eating at me for a while.