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Activity › Forums › Maxon Cinema 4D › Clone Objects Independent Animation

  • Clone Objects Independent Animation

    Posted by Steven Hilton on September 28, 2012 at 7:05 pm

    Ok, so I made four cubes and cloned them along the x axis. So I now have 80 cubes all touching essentially making one giant cube. I used the Boole tool to imprint my logo on top of the cubes. Now I would like to make each cube move independently along the Y axis only. Hopefully the result will be a “sea” of cubes moving up and down like waves.

    Does anyone know how to do that without keyframes?

    Darby Edelen replied 13 years, 12 months ago 2 Members · 3 Replies
  • 3 Replies
  • Darby Edelen

    September 28, 2012 at 11:08 pm

    Do you want the imprint of your logo on each of the boxes to move with the box it’s imprinted on? To clarify, would you like each box to keep the geometry it has before it starts animating up and down?

    Darby Edelen

  • Steven Hilton

    September 29, 2012 at 1:24 am

    The logo is the size of all the boxes. The logo is etched into them. I’m only concerned with the boxes the lOgo isnt a factor

  • Darby Edelen

    September 29, 2012 at 4:01 am

    [Steven Hilton] “The logo is the size of all the boxes. The logo is etched into them. I’m only concerned with the boxes the lOgo isnt a factor”

    If that’s the case then you should be able to use the Formula effector on your system to drive vertical position. A formula like sin((w + t) * 360 * f) should work (may need u or v substituted in place of w depending on the orientation and the desired direction of waves).

    You could then adjust the animation with further effectors or dynamics.

    Darby Edelen

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