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Poly reduction
I have an object that has a ridiculous amount of polys do to to many subdivisions. Its to late to simple reload the file and start over. How Can I remove a good portion of intermediate points. I cant seem to get the poly reduction deformer to work. The object has no rounding only straight and perpendicular sides, just massively subdivided (something I didn’t catch earlier).
Is there a way to simply remove intermediate points?