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Video import problems: not starting on correct frame
Hi guys,
Not sure what im doing wrong here – seems simple..
I have a video wall – a .mov texture mapped on a sweep nurbs – but im having problems controlling the start point.
I have keyframed the text .mov in the luminance channel at frame 500 – but it seems to start at 0 – so by the time we reach 500 we are on the last frame of the imported movie – which is 150 frames:s
I know there are a bunch of options related to range, frames, exact second etc – but i dont think they are relevant – in my experience if you keyframe a movie in a texture channel then it should start at 0 (of the imported texture) from the point at which it was keyframed…
if i set the mode to “loop” then that seems to fix the problem- but im not really happy with that as a solution as :s
ta in advance
It’s all the those pesky details :p