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Delay Effector stops working when placed in a cloner
So I have a nice animation of a fire hydrant. Using a plainer effector all the piece animate from the ground up into position, then I apply the delay effector and all the movements have a nice spring to them. Then I group all of the peices and the effectors into a null, and i add that null to a cloner so i can have multiple fire hydrants springing up. When I add this to a null the delay effector stops working and theres is no longer any spring to my animation. I tried turning of fix clones, that didn’t work. Any ideas?