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Funky Loft Nurbs
(I think I misposted this yesterday. it became a “proile post.” Hopefully this isn’t reposting to the correct place. Sorry if it does, though this version has been modified)
I’m having a problem using a loft nurbs object to join two splines imported from Adobe Illustrator. It seems to be some kind of point mapping issue, or something.
Instead of forming a smooth transition from one shape to the other, the objects form a distorted, deformed mess between them, randomly linoing points along both splines. Why?
Any ideas?
Here are the c4d and si files associated with the project.
3764_problemloft.c4d.zip
3765_face001corrected.ai.zip
3766_facebottomcorreted.ai.zipThanks


