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landscape object based on grayscale image
I remember once upon a time (I think it was with Infini-D) that I could create a landscape object but instead of using the internal fractal noise, I could apply a gray-scale image to it and the whites would be tall and the darks would not extrude at all.
I’m trying to take an image of a printed circuit board but have parts of it extruded out pretty aggressively. A bump map didn’t do it and the displacement didn’t work great either.
I thought I once did it as a landscape object but can’t remember how. I have an image (of the PCB) that’s going to be the texture of the object and then I was going to take that image into Photoshop and draw the white and gray shapes on it to create the extrusion.
Thanks for the help.
Andrew Wilson
WestView Digital Video & Design
http://www.westviewdigital.com