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Activity Forums Maxon Cinema 4D Applying texture to selected polygons

  • Applying texture to selected polygons

    Posted by Dan Mountford on June 19, 2011 at 11:10 pm

    I’m using r12.
    I’ve looked online and tried the set selection method and the simple select the polygons and drop the texture into the editor browser but the entire object is still being coloured.

    Anyone know what might be up with it or what I’m doing wrong?

    Thanks!!!!!

    Ryan Paterson replied 15 years, 1 month ago 3 Members · 4 Replies
  • 4 Replies
  • Jason Stirret

    June 20, 2011 at 1:12 am

    Not sure if this will help but… you can “set selection” through the selection menu, however, I find it easier to apply materials for a specific region by dropping the material onto the selected polygons only. If you simply drop it onto the object with polygons selected it will apply to the entire object and not the selected polys. Doing it this way automatically created a selection tag for future reference.

    Cheers!

  • Ryan Paterson

    June 20, 2011 at 3:17 am

    Click on the material tag next to the object. Under “Tag” there is a box labelled “Selection”. Just drag your selection tag in there so the texture knows where to go.

  • Dan Mountford

    June 20, 2011 at 8:56 am

    It’s still not working, I’ve tried in 11.5 and 12…..

  • Ryan Paterson

    June 20, 2011 at 4:34 pm

    Dont know what to say, both of those methods work. Make sure your object is editable (not a primitive), select the polys, and drag the material right onto the object in the viewer window. That’s it.

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