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Shader effector question
Hi everyone,
I have a grid of 9 cubes, flat projected with a .tif of a flag…all is well. Now, when I take the texture tag off the cloner and place it on the shader effector (set to color) the color, texture, grit of the .tif file is removed and it looks almost like a flat, toon shader (with even more muted colors) I assumed this was a “Use Alpha” thing, but it’s not. Any suggestions?


Thank you,
Craigcraig whitaker
vfx – mograph