Creative Communities of the World Forums

The peer to peer support community for media production professionals.

Activity Forums Maxon Cinema 4D assigning object buffer to visible light

  • assigning object buffer to visible light

    Posted by Sam Young on February 16, 2011 at 9:16 am

    i want to be able to use the visible light from a light object in C4D as a luma matte for a video clip in after effects. is there a way to assign an object buffer to the light from a light object?

    i tried rendering the light object as a separate pass in a multi-pass render, but that separate pass is translated as a light layer in after effects that does not show the visible cone of light and only where the light lands on another layer. so that didn’t work.

    i tried assigning a compositing tag to a light object in C4D, but that didn’t work because the light object itself is buffered, not the light from the object.

    i’m stumped.
    help?

    i’m using C4D R12

    thanks in advance, videogeeks

    Denys Glagoliev replied 6 years, 7 months ago 3 Members · 3 Replies
  • 3 Replies
  • Adam Trachtenberg

    February 16, 2011 at 3:53 pm

    I think you want to render out an atmosphere pass, which should capture the visible light.

  • Sam Young

    February 16, 2011 at 7:02 pm

    i’ll give that a try. thanks, adam!

  • Denys Glagoliev

    December 14, 2019 at 9:54 am

    Hello, there in Multipass tab in render Settings tru to apply Material Luminance

We use anonymous cookies to give you the best experience we can.
Our Privacy policy | GDPR Policy