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Rigid bodys
Hello!
I am experimenting with C4d’s rigid body physics. I know how to make a stack of boxes and tumble them to the floor. Although, I want to know how to make rigid bodys with structure. Like this object of a radio tower thing.
https://www.newtek.com/forums/attachment.php?attachmentid=91361&d=1293572204Lets say I want to throw a cannon ball in the middle of the radio tower and half of the tower fall down. The base remains intact.
Another example is a brick wall. Instead of stacking boxes together to make a wall, have them molded together. So when a cannon ball hits it, they act like a solid object, not seperate peices stacked on top of each other.
thanks!