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Activity Forums Maxon Cinema 4D Create Surface From 3d Bezier

  • Create Surface From 3d Bezier

    Posted by Frederick Derden on December 8, 2010 at 10:58 pm

    Hi there,

    I’m new to CC because I’ve tried everything within my powers to solve this.

    I’ve got a closed spine drawn with a bezier running in 3-dimensions. Now I need to make a surface of this… Tried installing ‘Spline Patch’ but this doesn’t seem to work for some reason (put it in every plugin folder I could find.. and deleted caches) and tried to fake a surface by ‘Sweep Nurbing’ and using Deformer but no result so far or accurate enough.

    Are there any usefull tips?

    (waiting for Rhino 3D to enter Mac OSX’ playground)

    Thanx!

    Brian Jones replied 15 years, 8 months ago 3 Members · 4 Replies
  • 4 Replies
  • Randy Johnson

    December 9, 2010 at 10:50 am

    if you are in R12 you need new plug ins… I dont know if spline patch has been updated.
    Rhino for OSX https://mac.rhino3d.com/

    As for inside c4d it really depend on the spline, Lofting… sweeps… Nurbs in c4d suck.

    /Randy

  • Frederick Derden

    December 9, 2010 at 11:50 am

    Thanx, I know about Rhino for mac site, but they haven’t set a date yet..
    Am using C4D 11.5, Why Spline Patch doesn’t work is like a miracle to me. Actually, every installed plugin doesn’t work.

    regards

  • Randy Johnson

    December 9, 2010 at 5:55 pm

    Have you downloaded the rhino for mac? Its not that stable but you can do a little bit. I use it to convert files all the time.

    Cant really help with the plug in issue.

    /Randy

  • Brian Jones

    December 14, 2010 at 12:55 am

    another possibility is Splurf from blackstar

    https://www.blackstar-solutions.de/index.php?id=39

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