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Activity Forums Maxon Cinema 4D Rotating coordinates

  • Rotating coordinates

    Posted by Thomas Williamson on February 21, 2010 at 8:42 pm

    Hey I’m having trouble rotating an object, because once I’ve rotated it I want the XYZ axis for the object to go back to default, but the object to remain how I’ve shaped/rotated it, any help will be greatly appreciated.

    Thanks!

    Nolan Scott replied 16 years, 5 months ago 2 Members · 1 Reply
  • 1 Reply
  • Nolan Scott

    February 22, 2010 at 12:25 am

    Make your object editable / use the Model Tool for the Rotation /
    Use the Object Axis Tool and reset the Rotation to 0° in the Coordinates /
    Switch back to the Model Tool…

    Regards
    Nolan

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