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Activity Forums Maxon Cinema 4D Rendering of smooth, simple surface

  • Brian Jones

    December 13, 2009 at 5:08 am

    you are seeing the reflection of the backdrop object in itself. You could add a compositing tag to the LoftNurbs and uncheck Seen by Rays or just Seen by Reflection but either is going to be different (less white) than if the reflections were on. Another possibility is to make the splines in the LoftNurb complete rectangles so the backdrop is a tube (something) like this. 424_progresslogo.zip There are probably more solutions as well.

  • Zdenek Dovole

    December 13, 2009 at 2:49 pm

    Bloody hell!

    The reflections! Thank you… OK, I’ll try your recipe. Maybe it could help to open the background more to get this reflections out of the camera field.

    Once more, thank you, mate!

    Zdenek

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