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Activity Forums Maxon Cinema 4D Applying Texture to a Polygon

  • Applying Texture to a Polygon

    Posted by Ace Billet on November 20, 2009 at 6:31 pm

    Hi All,
    I downloaded a LegoMan IWO model from Turbosquid.
    I managed to open it in C4D (R11) and most of the textures came out fine.
    However, the face texture – a polygon with a TIFF applied to it – can’t seem to get the right texture, and shows a square (I guess that’s just the image boundaries). I must be doing something wrong with the Alpha.

    Any help is muchas happriciated. I uploaded the project file with the textures to my site.
    https://www.billethq.com/Mess/Legoman.zip

    Cheers

    <== BilletHQ | Creative that Goes to 11 ==>
    http://www.billethq.com

    Brian Jones replied 16 years, 9 months ago 2 Members · 1 Reply
  • 1 Reply
  • Brian Jones

    November 21, 2009 at 1:56 am

    To use alpha like that it should be the top texture (furthest to the right). All those UVW tags weren’t really necessary since most of the textures are color only and the face and shirt work well with Cylindrical and Flat mapping.

    397_legoman.zip

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