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3d displacement of particle’s position
hello everybody, i want to know how can i achieve the effects like how trapcode particular displace the particles using the 3d noise in C4D. that is not a kind of force but just affect the original position and create a turbulance look. i have try the PWind and Noise operator, but fail to do something like how trapcode can do. can someone help me out of this, PLS. thanks
ryan