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Activity Forums Maxon Cinema 4D 3d displacement of particle’s position

  • 3d displacement of particle’s position

    Posted by Ryan Chan on November 18, 2009 at 6:37 pm

    hello everybody, i want to know how can i achieve the effects like how trapcode particular displace the particles using the 3d noise in C4D. that is not a kind of force but just affect the original position and create a turbulance look. i have try the PWind and Noise operator, but fail to do something like how trapcode can do. can someone help me out of this, PLS. thanks
    ryan

    Ryan Chan replied 16 years, 9 months ago 2 Members · 2 Replies
  • 2 Replies
  • Adam Trachtenberg

    November 18, 2009 at 7:59 pm

    If you have MoGraph I would use a Matrix Object to generate the particles and then use a randam effector to add noise to the position.

  • Ryan Chan

    November 19, 2009 at 4:48 pm

    hello Adam, thanks, random effector is what i needed, but what if i need a emitter to generate the particles, is it no other way i can achieve the same result? can SAMPLE EFFECTOR node help to affect the particle generated by PStorm?
    ryan

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