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Cloning an animated object and offseting the animation for each
Hello-
The title pretty much says it but I have an object of a house that I have animated to kinda build itself. Very simple keyframed animation of faces. I would like to clone it and then have the animation time of each clone offset so that one builds after another, it’s for a little bit about suburban sprawl.this sounds like a job for mograph but I am not sure which effector to use. I have been playing all night with my clones using various effectors but nothing seems to do the trick. Is it an inheritance effector thing? an xpresso thing?
any help is greatly appreciated.It seems the effect I am trying to achieve is somewhat demonstrated here but not sure what they did:
https://www.creamyorange.com/template.php?page=cancI am using c4d r11, mograph v1, mac 10.5.