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Difference in Render between C4D v10 and v11
Hopefully someone will be able to shed some light on this problem.
I’ve got a project created in C4D v10 that I’ve asked a friend to render on his box with C4D v11. My render from v10 looks exactly how it is supposed to, however, his render from v11 seems to be inverting all of the highlights – specifically highlights on a mesh imported from RealFlow.
Both v10 and v11 are using the exact same mesh .bin files
Both v10 and v11 are using the stock “Fluid White” material from the Content BrowserEssentially, we are making no modifications to the v10 project. Just opening it in v11 and rendering. We’ve also made sure our render settings are exactly the same and checked that all of the lights remained the same.
Obviously we are missing something. Any thoughts would be greatly appreciated.
Here is a link to a comparison image of the render between v10 and v11.
https://www.filedropper.com/c4d-render-10vs11Cheers
Ian Tucker