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Activity Forums Maxon Cinema 4D Mograph – flipping clones with 2 textures …

  • Mograph – flipping clones with 2 textures …

    Posted by Tim West on June 2, 2009 at 10:21 am

    Hi,

    I’m trying to build a simple set up with a grid of clones (lets say 10×10 – square planes / tiles) which when I pass a shader effector over all rotate 180 degrees in sequence – flipping over to reveal their reverse side.

    (So far so simple …) – I’d like the front of the tiles, using the multishader, to have an individual image (e.g. a face) randomly assigned – with the front face of the planes flipping over to reveal a larger image (displayed across all the clones, creating one image).

    So when I pass the shader effector over the grid it goes from a grid of loads of faces to one large image on the reverse.

    I’m having loads of trouble assigning the multishader and getting the large image to display properly … is there an easier way of doing this?

    Here is what I’ve got so far, feel free to play:
    https://www.tw78.co.uk/c4d/flipping_tiles.zip

    Any help really appreciated,

    Thanks 🙂

    Brian Jones replied 16 years, 11 months ago 2 Members · 1 Reply
  • 1 Reply

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