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Render reflections but not object?
Hi,
I have a scene that I am trying to render.
I have a Sky object with a texture, and some extruded text with a very reflective danel shader applied.
I want to render the text with the reflections of the sky object on it. But I do not want to render the actual sky object in the background. I just want ‘nothing’ in the background so I can use the alpha channel.
So I need to turn off the Sky from rendering, but still let it generate reflections.. I’m sure I used to be able to do this in Max..
Any tips?
Thanks
John