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Activity Forums Maxon Cinema 4D splines

  • splines

    Posted by Justin Dutle on April 11, 2009 at 10:34 am

    I am new to C4D and I am having trouble “drawing” in the 3d. I have an animation path that Im trying to draw for a camera. It begins by going down a “hill” and then into a helix kind of like a roller coaster. I have tried several of the spline tools and cant seem to get the path smooth. I orginally key framed the camera move but that was jerky as well. Any tips on drawing better splines or just animating cameras in general. Thanks.

    John Hammond replied 17 years, 1 month ago 2 Members · 1 Reply
  • 1 Reply
  • John Hammond

    April 11, 2009 at 3:50 pm

    There is a helix primitive spline that you can use. It’s located with all the other spline shapes like cube, n-gon etc. Once you have created it you can manually adjust it’s paramenters such as radius, subdivision and so on. Finally, you can click ‘make editable’ and then go to point-mode, where you can manually drag the vertices around with the move tool.

    If you’re splines are jerky try changing their sub division in Attributes Manager. Natural and subdivided are generally smooth.

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