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Transparent mask for particles
Hi All,
I need a little help with the following:
I want particles to move around a transparent object within a scene. In a way that they will be visible when they’re in front of it, and dissapear behind an object, spline (mask) or whatever. As long as I won’t see the masking object itself…
I’ve already tried to boolean the extruded spline from the particles but this ended up in a much too heavy scene.
Hope someone can help!
thanks in advance,
bjorn
